
idn vol.19 no.5 : Interactive Design issue
by alaundre
Interactive Design Issue Redefining the term “user-friendly” Design usually has one of two goals, often both: to be aesthetically pleasing to a viewer and to “sell” whatever brought it into being, be that an actual product, a brand, an identity or an idea. Interaction design lives or dies through recipients’ responses to it. If as result of seeing it, the viewer cannot or does not want to “inter-act” with it, then the design quite clearly hasn’t worked. As one practitioner […]
Categories: materialism, seen • Tags: animation, design, design magazine, illustration, interactive design